0.11.x Devlog #2 - In the throws of a new alpha
Hey everyone! I'm still developing the new version Serenade of the Sirens (SOTS). I'm working hard to replace the current version of SOTS and I think the best way to introduce it is to add a beta branch/build once a playable build is available. I'll post an update on this in a future update once I have more info.
I wanted to post an update sooner but didn't want to talk about things that are subject to change. I feel as though I'll run the risk of things changing regardless of when I reveal, so here I go:
- Seika art has been changed.
- Seika's home world added as an entry point before entering a dungeon.
- Seika can gain more attacks and abilities during a dungeon run.
- More items.
- Added a room map to see how all rooms connects.
- Updated minimap.
- Increased game resolution.
- Added more background layers.
What has or will change isn't limited to this list. All in all, I think it's going in a better direction but I'll need play testers to be the judge. That's it for now, will post another update soon.
Get Serenade of the Sirens
Serenade of the Sirens
A retro, rogue-lite, dungeon crawler. As a mermaid named Seika, discover the hidden mystery of the underwater cave.
Status | In development |
Author | Chukobyte |
Genre | Action |
Tags | 2D, Cute, Difficult, Dungeon Crawler, Female Protagonist, Pixel Art, Procedural Generation, Retro, Roguelike, underwater |
Languages | English |
More posts
- Devlog #8 - A New SeikaMar 30, 2022
- Devlog #7 - End of YearDec 31, 2021
- Devlog #6 - Close to Playable Alpha & SOTS v1 PostmortemJul 03, 2021
- Devlog #5 - Quick Alpha UpdateApr 06, 2021
- 0.11.x Devlog #4 - End of Year UpdateDec 30, 2020
- 0.11.x Devlog #3 - Forever TomorrowsDec 08, 2020
- 0.11.x Devlog #1 - Starting from scratchSep 28, 2020
- Progress on 0.11.x and General UpdatesMar 28, 2020
- 0.10.0 & BeyondNov 26, 2019
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