v0.11 - Export Game Update
Seika » Devlog
Changes
I've been wanting to change how games exported with Seika are packaged for awhile now and this update tackles that. Exported game packages now include 4 types of files: game executable, python37 zip, DLLs, and the .pck file with all assets.
In the distant future, I plan add export options to choose which files or directories are left flat in the final game export as well as other export configurations.
Changes to game export include:
Compiles python files and only includes the compiled .pyc files on export.
All assets are not archived in the .pck files.
Added command line flag to engine to run games with flat files through editor and from memory .pck files on export.
Versions
Engine: v0.40.0
Editor v0.4.0
Files
seika_engine_editor.zip 18 MB
Nov 16, 2021
Get Seika
Seika
A work in progress game engine and editor combo
Status | On hold |
Category | Tool |
Author | Chukobyte |
Tags | Game engine |
More posts
- v0.20 - Post Game Jam UpdateJan 17, 2022
- v0.19 - Quick UpdateJan 10, 2022
- v0.18 - Node queue deletion bug fixJan 09, 2022
- v0.17 - Simple Timer and More Fixes to Audio StreamJan 09, 2022
- v0.16 - Audio Stream on Export FixJan 08, 2022
- v0.15 - Get Collided Entities By TagJan 08, 2022
- v0.14 - Pre-jam updateJan 08, 2022
- v0.13 - Font asset path bug fixNov 18, 2021
- v0.12 - Engine Release BinaryNov 17, 2021
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