v0.20 - Post Game Jam Update


Changes

I participated in a game jam and made changes to Seika for the game that was submitted NULL.



  • Added operator overloads for Rect2 (python-api).
  • Fixed bug with animation restarting on the first frame when calling play on AnimatedSprite nodes.
  • Setting draw source for Sprite nodes automatically.
  • AnimatedSprite node play function now accepts a default parameter that plays the current animation.
  • AnimatedSprite node now has a loops parameter to determine if an animation loops.
  • In seika.math.Vector2 python class added the following functions magnitude, normalized, direction_to, and hash function.
  • Bug fixes
    • Fixed not adding rotation to Sprite nodes.
    • Fixed AnimatedSprite animation not starting on frame 0 sometimes.
    • Fixed scene switching  bug where all scene nodes weren't being cleaned up.

Versions

Engine: v0.51.0

Editor v0.7.1

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