0.0.5 - Rogue Like Path & Procedurally Generated Levels
Serenade of the Sirens » Devlog
Hey guys,
As I alluded to in my previous devlog, I have upcoming changes that are planned for Serenade of the Sirens. Below I have what changes were put in place currently and what is planned for the near future.
Current
- All levels except for the boss fight are now procedurally generated. (WIP)
- Removed html5 build indefinitely for now. May add again later in future iterations
- Retry will now restart from Zone 1 (with new levels)
What's Next
- Character progression for Seika
- Items/treasure
- Artwork update
- More enemies/bosses
- More variety the further Seika ascends the underwater cave.
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Serenade of the Sirens
A retro, rogue-lite, dungeon crawler. As a mermaid named Seika, discover the hidden mystery of the underwater cave.
Status | In development |
Author | Chukobyte |
Genre | Action |
Tags | 2D, Cute, Difficult, Dungeon Crawler, Female Protagonist, Pixel Art, Procedural Generation, Retro, Roguelike, underwater |
Languages | English |
More posts
- Devlog #8 - A New SeikaMar 30, 2022
- Devlog #7 - End of YearDec 31, 2021
- Devlog #6 - Close to Playable Alpha & SOTS v1 PostmortemJul 03, 2021
- Devlog #5 - Quick Alpha UpdateApr 06, 2021
- 0.11.x Devlog #4 - End of Year UpdateDec 30, 2020
- 0.11.x Devlog #3 - Forever TomorrowsDec 08, 2020
- 0.11.x Devlog #2 - In the throws of a new alphaNov 10, 2020
- 0.11.x Devlog #1 - Starting from scratchSep 28, 2020
- Progress on 0.11.x and General UpdatesMar 28, 2020
- 0.10.0 & BeyondNov 26, 2019
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