0.1.1 - Exit Zone Animation & Compass Item
Serenade of the Sirens » Devlog
This is a small update to add exit zone animation for Seika, add a compass item that will point to the exit of a zone, and a few minor bug fixes. There are currently place holder sprites in place for the compass and necklace effect, these will be updated in future builds. I also added "More item/treasure" explicitly to the "What's Next" section. I removed implementing a mini map for each zone. I may add this feature in the future, but for now I think the compass item will suffice.
Current
- Added animation for Seika exiting a zone
- Added compass item
- Minor bug fixes
What's Next
- Character progression for Seika
- More enemies/bosses
- More item/treasure [NEW]
- New themed stages [NEW]
- Add intro scene skip [NEW]
- Minimap [Removed (maybe will add later)]
- More variety the further Seika ascends the underwater cave.
- Update procedural logic for zones
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Serenade of the Sirens
A retro, rogue-lite, dungeon crawler. As a mermaid named Seika, discover the hidden mystery of the underwater cave.
Status | In development |
Author | Chukobyte |
Genre | Action |
Tags | 2D, Cute, Difficult, Dungeon Crawler, Female Protagonist, Pixel Art, Procedural Generation, Retro, Roguelike, underwater |
Languages | English |
More posts
- Devlog #8 - A New SeikaMar 30, 2022
- Devlog #7 - End of YearDec 31, 2021
- Devlog #6 - Close to Playable Alpha & SOTS v1 PostmortemJul 03, 2021
- Devlog #5 - Quick Alpha UpdateApr 06, 2021
- 0.11.x Devlog #4 - End of Year UpdateDec 30, 2020
- 0.11.x Devlog #3 - Forever TomorrowsDec 08, 2020
- 0.11.x Devlog #2 - In the throws of a new alphaNov 10, 2020
- 0.11.x Devlog #1 - Starting from scratchSep 28, 2020
- Progress on 0.11.x and General UpdatesMar 28, 2020
- 0.10.0 & BeyondNov 26, 2019
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