v0.6 - Font & Python API Updates


Changes

  • Added default font (for TextLabel nodes created from scripting).
  • Now use font id to keep track of fonts instead of font path.  Allow multiple fonts to be defined with one file.
  • Added new property to `CollisionShape2D` nodes `is_under_mouse` to check if node is under mouse cursor.
  • Added `seika.assets` python module which contains `Texture` and `Font`.
  • Added get/set functions for Textures (Sprite) and Fonts (TextLabel).
  • Can create a font with `Font.create` function.
  • `Sprite` nodes now have `draw_source` property.

Version

Engine: v0.36.1

Editor v0.2.0

Files

seika_engine_editor.zip 15 MB
Oct 23, 2021

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