v0.1 - Initial alpha release
Initial Version
The first version of Seika Engine is here! As of now the editor is bare bones, but it is possible to create a 2D pixel art game and export it to windows. I will eventually expand out the capabilities of both the engine and editor with features such as texture configurations, 3D, better debugging options, undo/redo, etc... Since the engine isn't my primary focus for now (working on SOTS), progress will be relatively slow especially for editor features.
The next series of updates will most likely be focused on stability and bug fixes. Other than that, the only thing to note is that there will be project templates that can be used when creating new projects. There will also be a lack of tutorials or examples for awhile, but once I get to work on it I'll be sure to include project templates to show more complete examples.
Get Seika
Seika
A work in progress game engine and editor combo
Status | On hold |
Category | Tool |
Author | Chukobyte |
Tags | Game engine |
More posts
- v0.20 - Post Game Jam UpdateJan 17, 2022
- v0.19 - Quick UpdateJan 10, 2022
- v0.18 - Node queue deletion bug fixJan 09, 2022
- v0.17 - Simple Timer and More Fixes to Audio StreamJan 09, 2022
- v0.16 - Audio Stream on Export FixJan 08, 2022
- v0.15 - Get Collided Entities By TagJan 08, 2022
- v0.14 - Pre-jam updateJan 08, 2022
- v0.13 - Font asset path bug fixNov 18, 2021
- v0.12 - Engine Release BinaryNov 17, 2021
- v0.11 - Export Game UpdateNov 16, 2021
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