v0.1 - Initial alpha release


Initial Version

The first version of Seika Engine is here!  As of now the editor is bare bones, but it is possible to create a 2D pixel art game and export it to windows.  I will eventually expand out the capabilities of both the engine and editor with features such as texture configurations, 3D, better debugging options, undo/redo,  etc...  Since the engine isn't my primary focus for now (working on SOTS), progress will be relatively slow especially for editor features.

The next series of updates will most likely be focused on stability and bug fixes.  Other than that, the only thing to note is that there will be project templates that can be used when creating new projects.   There will also be a lack of tutorials or examples for awhile, but once I get to work on it I'll be sure to include project templates to show more complete examples.

Get Seika

Leave a comment

Log in with itch.io to leave a comment.